Recent Movie Reviews

wrong evolution wrong evolution

Rated 3.5 / 5 stars

This is why

it's usually start the sound file in a frame prior to the one you're now in. That is:

Frame 1: Begin sound.
Frame 2: Begin movie.
Frame end: gotoAndPlay(2);

That way, you don't get overlapping sounds. Alternatively, you can set a boolean value in that first frame, and in the second frame play the sound only if the boolean is true. Then set it false, and at the end of your movie, flip back to frame 2.

freejan responds:

i know but its funny when the music overlap :)...i want to overlap music :)

Madness Ashoffka Madness Ashoffka

Rated 5 / 5 stars


Really cool, and the sound just made it better. Keep up the good work!

Recent Game Reviews

dress up the snowman dress up the snowman

Rated 4 / 5 stars

Very cute.

I liked the music in the background a lot, and the idea was simple, but it made me laugh.

A note code-wise: I recommend that when a user clicks on an object and drags it onto the snowman, it creates an empty movie clip, attaches that symbol, and moves it over. That way, you don't limit your users to just one machine gun. ;) Also, it means that users can choose the order in which objects stack on the snowman, so (for instance) I can put his left arm in front of his scarf.

Oh, and I noticed the the left red glove didn't fit perfectly on one of the left arms. But that's just me. :D


megadudu responds: